Hi there, I wish to learn C++ game programming and practice that using Ogre and nope I don't plan to make the next mmo or the next hit game. I just want to do the most basic things one can imagine and grow from there like a seedling. I got some basic programming experience with C# and LUA. But I specifically wish to learn C++ this year, I've considered Unreal but I love how the rendering looks in Ogre.
I did refer to the https://ogrecave.github.io/ogre/api/lat ... -ogre.html but I'm not sure which version of Visual Studio is correct to use. In this forum I found a thread from 2015, which covers about using VS2015 but that was 8 years ago so I'm not sure if I should even follow that advice?
In the Visual Studio Community 2022 installer I can see 2 options:
First one "Universal Windows Platform Development" is this the correct one to pick?
Second one "Game Development with C++ powered by DirectX, Unreal, or Cocos2d" my intuition tells me, this cannot be right as Ogre is not mentioned there xD and likely this is tailored for the mentioned engines instead
Some guidance would be highly appreciated, thank you ^^