Hi guys,
I have couple simple animations made for main character for game Rigs of Rods and let's take idle animation for example.
Right now my character is facing -Y forward and Z up(blender default) but I need it to face X forward and Z up when exported,
thats axis orientation does not exists in swap axis menu when menu in ogre2blender exporter. So is there a way to rotate my animations as I
need them without breaking rig and animations, I google it but could not find solution.
long time ago I asked same qiestion here but I don't remember was it working or not, I tried it but without luck
Rotate whole animation by 90 degrees
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- Halfling
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