ogreMeshViewer possible improvement
Hello, hello, recently I viewed some exported models, all of them were very dark and I thought something's wrong with the shaders!
However nothing was wrong : indeed the GLSL shaders I had depended on the light presence --- and here's the culprit -- the OMV doesn't ship you with any light. Can you make something like this --> Menu--> add Light -> click somewhere in the OMV display frustum -- and you get a light ?
