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Issue render with Ogre3D and Pure OpenGL (QOpenGLWidget) in 2 separete QWidget within a Qt Application

Posted: Fri Jan 12, 2024 4:08 am
by khuong_nv2

System Information

  • Ogre Version: v1.12.10
  • Operating System / Platform: Ubuntu 22.04
  • RenderSystem: OpenGL

Detailled description[/b]
I am encourerting a significant rendering problem when using Ogre3D and pure opengl (QOpenGLWidget) simultaneously on 2 separate QWidget withing a single Qt application.

Steps to reproduct:

  1. Create a Qt application with at least two widgets
  2. Integrate Ogre3D on one widget and QOpenGLWidget on another.
  3. Attempt to render context on both widgets simultaneously.

The render process on QOpenGLWidget is too lag.
Please let me know if any further details or clarification is needed to address and resolve this rendering issue


Re: Issue render with Ogre3D and Pure OpenGL (QOpenGLWidget) in 2 separete QWidget within a Qt Application

Posted: Fri Jan 12, 2024 1:22 pm
by paroj

Ogre was not designed for cooperative rendering with another OpenGL renderer. It is possible though, but you must take care. See:
viewtopic.php?t=97150