Visual studio no longer supports c++11, minimum = c++14. This creates a depreciation of ogredep which uses freeimage11 to not work, need to upgrade to freeimage2017, which itself needs code-hacked (simple hack -uses std::binary_function, replace with lambda) to work on new visual studio. Also, shaderrc makefile has some sort of problem, does not work. Had to download vulkansdk to link against.
ogre 2.3.3 compatability issues
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- Goblin
- Posts: 272
- Joined: Thu Jun 10, 2004 4:19 am
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