Ogre Version: from 1.8.1 to 1.12.12
Operating System: Windows 10
Render System: Direct3D9 Rendering Subsystem
Hi Ogre,
I recently upgraded from Ogre 1.8.1 to Ogre 1.12.12 for a legacy 3D app for using Visual Studio 2019. Because I am unable to obtain the source code of 1.8.1, I choose the closest option, version 1.12.12
During the upgrading, I encounterd issues with loading legacy resources like mesh and material files. Some assets are not properly, especailly, all font files, ttf can't be loaded.
So I have tried to load removing the problem files, which allowed Ogre initialization to succeed. However I am still not getting satisfactory loading results. I suspect there might be an logical issue within the source code that I need to investigate further.
Is probably there any way to load legacy resources in Ogre 1.21.12?
Any advice or guidance would be greatly appriciated, Thanks in advance!