Hi, all! To test shaders on PC I need some way to force ES2.0 render system to be in OpenGL ES 2.0 mode. How can I do it?
Ogre Version: master branch
Operating System: Ubuntu 22.04
Render System: OpenGL ES 2.0
Hi, all! To test shaders on PC I need some way to force ES2.0 render system to be in OpenGL ES 2.0 mode. How can I do it?
Ogre Version: master branch
Operating System: Ubuntu 22.04
Render System: OpenGL ES 2.0
Well, I'd prefer to test full GL ES 2.0 context and version 100 shaders without modification of shaders themselves, so for Ogre to supply proper defines to them.
Code: Select all
mDriverVersion.major = 2;
mDriverVersion.minor = 0;
mNativeShadingLanguageVersion = 100
in the ES2 RenderSystem should do the job.