Merging .glbs into one entity

Problems building or running the engine, queries about how to use features etc.
slapin
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Merging .glbs into one entity

Post by slapin »

Hi, all!
It is quite hard to maintain many animations in one file, as well as different clothing sets. And materials.
Is it possible to load glb and copy animations, meshes, materials to another entity/mesh?
Would be nice to merge them to reduce draw calls, too.