best data structure to keep map data

Problems building or running the engine, queries about how to use features etc.
slapin
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best data structure to keep map data

Post by slapin »

Hi, all!

What is the best data structure to keep map data (3d object transform and other data)?
There use cases:

  • paging at load time (found no docs or any usable info and have to do my own paging system using terrain one)
  • queries for availibility of space
  • hierarchical path finding.