StaticGeometry management

Problems building or running the engine, queries about how to use features etc.
slapin
Bronze Sponsor
Bronze Sponsor
Posts: 339
Joined: Fri May 23, 2025 5:04 pm
x 24

StaticGeometry management

Post by slapin »

Now using StaticGeometry for procedural building of some objects from small parts I wonder is there a way to attach it to Terrain or some SceneNode to destroy it when worl chunk gets unloaded? Or do I have to do it manually?