Ogre Version: : 1 13 6 5:
Operating System: :Linux Tumbleweed:
Render System: :OpenGL3+
Hello, to all !
I try to rebuild the Opendungeons-plus for Windows, luckily enough I have done this procedure already once for Ogre 1.12.13 and CEGUI - 0 .
Now I try to switch to something more modern as Ogre 13 6 5 plus this particular cegui branch : https://github.com/tomluchowski/cegui/t ... t_disabled ( maybe it is old, but it is tweaked to support very large textures [ larger then the display screen size] -- needed to create Fog textures .... )
After I build the ogre 13 6 5 to ogre-13.6.5-build folder , and when I try to build my CEGUI to cegui-scissors_test_disabled-build I get the following error :
Code: Select all
CMake Error in cegui/src/RendererModules/Ogre/CMakeLists.txt:
Imported target "OgreBites" includes non-existent path
"C:/ogre-13.6.5-build/include/OGRE/Bites"
in its INTERFACE_INCLUDE_DIRECTORIES. Possible reasons include:
* The path was deleted, renamed, or moved to another location.
* An install or uninstall procedure did not complete successfully.
* The installation package was faulty and references files it does not
provide.
Ogre Bites is of course built as an optional component in C:\ogre-13.6.5-build\Components\Bites .... and there is C:\ogre-13.6.5-build\includeOgreBitesPrerequisites.h ... . But as the error message says there is no such directiory as "C:/ogre-13.6.5-build/include/OGRE/Bites".
For what I presume the CEGUI is looking for structure of directories which is long gone .... What should I do in this case ?