Ogre Version: :14,4,1:
Operating System: : Fedora 43:
Render System: :Open GL 3+:
I've compiled Ogre 14.4.1, and I've noticed now that it doesn't compile Bullet libraries despite downloading Bullet. Ogre Bullet is missing libraries by Gemini Assist. I've no idea if they even existed before. I'm now convinced AI is nothing but a clever search engine.
OgreCollisions, OgreBulletDynamics, etc. The Ogre Bullet header files are there, but the OgreBullet library is not found, or the name has changed?
To fix that, I installed Bullet via the command line. And it didn't help.
Code: Select all
sudo dnf install bullet bullet-devel
Then I reinstalled it by running make install, and couldn't see Bullet in it.
[ 33%] Built target OgreMain
[ 37%] Built target OgreGLSupport
[ 47%] Built target RenderSystem_GL
[ 51%] Built target RenderSystem_GL3Plus
[ 56%] Built target RenderSystem_GLES2
[ 57%] Built target Plugin_OctreeSceneManager
[ 59%] Built target Plugin_BSPSceneManager
[ 59%] Built target Codec_STBI
[ 59%] Built target Codec_FreeImage
[ 62%] Built target Plugin_ParticleFX
[ 66%] Built target Plugin_PCZSceneManager
[ 67%] Built target Plugin_OctreeZone
[ 71%] Built target OgreOverlay
[ 78%] Built target OgreRTShaderSystem
[ 81%] Built target OgreBites
[ 83%] Built target OgrePaging
[ 87%] Built target OgreMeshLodGenerator
[ 87%] Built target OgreProperty
[ 89%] Built target OgreTerrain
[ 92%] Built target OgreVolume
[ 99%] Built target DefaultSamples
[100%] Built target SampleBrowser
Thanks!
