octopus exporter, can't export more than one animated mesh

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marchanddesable
Gnoblar
Posts: 20
Joined: Mon Mar 14, 2005 11:15 pm

octopus exporter, can't export more than one animated mesh

Post by marchanddesable »

Hello i have questions about the octopus exporter

i am working on a 3D map for my 3D fighting game, the problem is that on this map there is severals animated objs.

Is octpus (the plugin for .scene ) able to export more than one animated object when you click on the export button ? because my problem is that it export only one objet and the others are just ignored O_o !!!

I also want to know if the animations of the animated mesh are starded automaticaly in the game or if i must do it myself by coding.

thanks.
Searcher
Gnoblar
Posts: 13
Joined: Mon Sep 26, 2005 8:52 am

Post by Searcher »

Yap, u need to start them by coding
marchanddesable
Gnoblar
Posts: 20
Joined: Mon Mar 14, 2005 11:15 pm

Post by marchanddesable »

Okay, but why it is not possible to ewport more than one animated mesh at once with the exporter ? ( i have 9 animated mesh with skeletons )
Searcher
Gnoblar
Posts: 13
Joined: Mon Sep 26, 2005 8:52 am

Post by Searcher »

Because it will be harder to code to export multiple mesh and animation at once? As usually u would want to control each animated mesh individually. Anyway if u can export one, u can export all of them, just one at a time
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