I noticed this on Slashdot http://mobile.slashdot.org/mobile/08/03 ... 9216.shtml
actual article http://blogs.intel.com/research/2008/02 ... your_p.php
ray-tracing on mobile phones
- johnhpus
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My oppinion remains the same: Intel does not have decent gpu technology, so they try to capture that market by other means. Even if it doesn't make a lot of sense. Come on - are mobiles in desperate need of physically correct reflections? I don't see any reason why this would be preferable over using a dedicated gpu and rasterization.
Enough is never enough.