Suppose I have a plane defined by a point, P, which lies on the plane and the plane's normal, N.
And I have a linear transformation defined by a 3x3 matrix. The question is, how can I apply this linear transformation to the plane? I can apply the linear transformation to the point P simply by multiplication but I can't do the same with the Normal because it won't give me what I want.
One solution I thought of is to pick 3 points lying on the plane, apply linear transformations to these 3 points and calculate the new plane normal by cross product. But there must be a more direct way, I just can't figure it out

