So, I wanted to ask you guys, which 2 books of the series do you think are the best? Also add one book in case I decide to buy 3.
Thanks!

I've noticed that too. I've looked at the table of contents, and I must say that the first book has a lot of good topics worth checking out.tuan kuranes wrote:Note that I found the very first set (1, 2, 3) were much more dense that later series because "AI game wisdom", "Gpu Gems" and "shaderX" series didn't exist yet, and therefore prevent it to gather all contributions. So you may get much more 'overall' (Maths, AI, Graphics, network, Sound, Physics, etc...) insights from these. Time didn't outdated them that much.
Hehe... I think you got mixed up with Game Programming Gems and GPU Programming Gems.twilight17 wrote:Well first of all, here is an online version of Game Programming Gems
http://developer.download.nvidia.com/bo ... art01.html

Oops!nikki wrote:tuan kuranes wrote:Hehe... I think you got mixed up with Game Programming Gems and GPU Programming Gems.twilight17 wrote:Well first of all, here is an online version of Game Programming Gems
http://developer.download.nvidia.com/bo ... art01.html![]()
