F# game dev team using MORGE

A place for Ogre users to discuss non-Ogre subjects with friends from the community.
Post Reply
gradbot
Gnoblar
Posts: 1
Joined: Wed Jan 13, 2010 1:42 am

F# game dev team using MORGE

Post by gradbot »

I'm looking to start a small dev team interested in making fun quality indie games in a functional language, namely F#.

I'm a professional c++/c# developer that loves games and a F# coder by night. I've used F# and XNA to make a few small games and I'm looking to move to MORGE to do some more interesting 3D. I've used F# for a year now and even rewrote an old c++ app at work in it. I'm looking for someone who is familiar with ORGE and is interested in learning F#. The goal is to have fun while sharing knowledge with the outcome of something fun to play that we can say, "hey we made that."

Let me know if you're interested. Also, if anyone has a question regarding F# or my experience using it to develop games feel free to ask.
User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: F# game dev team using MORGE

Post by jacmoe »

You know, 'OGRE', the beast.
So, it's 'MOGRE' and 'OGRE' :)

Why not post in the MOGRE forum too? ;)
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
Post Reply