[SOLVED][2.1] 2018.1.1 lights bug

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Kohedlo
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[SOLVED][2.1] 2018.1.1 lights bug

Post by Kohedlo »

There i updated last ogre nw 2018.1.1 commit and have strange picture

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is there

present darkness and blue shader phone.

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(blub base in nonstandart blue)
Last edited by Kohedlo on Thu Jan 18, 2018 2:42 pm, edited 2 times in total.
c++ game developer.
current project: Imperial Game Engine 2.5
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Kohedlo
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Re: [2.1] 2018.1.1 lights bug

Post by Kohedlo »

still strange bugs:

1) lights not attached to nodes but depends on different camera positions.
2) still dark shaders.
3) unable correct display alpha textures.

intresting to listen about this dark_sylink





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*among orange material is green-blue.
c++ game developer.
current project: Imperial Game Engine 2.5
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User avatar
Kohedlo
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Posts: 435
Joined: Fri Nov 27, 2009 3:34 pm
Location: Ukraine, Sumy
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Re: [SOLVED][2.1] 2018.1.1 lights bug

Post by Kohedlo »

for solving need reCMAKE build vs project
c++ game developer.
current project: Imperial Game Engine 2.5
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