I would quite like to put a poll together to see what features developers would like to see implemented next in Ogre 2.x. I have been working on bits a here and there, one of which is the particles systems, but nothing really usable yet. So if there was some clear direction from the community it may help motivate me to finish these sort of things. Also it would just be useful to see what the community need!
Anyway ill start a list here, once its got enough stuff in it ill create a poll, so please add anything you may need/want now or in the distant future
- GPU Particles systems
- GUI System
- Reverse depth buffers
- Velocity buffer (eg for motion blur)
- Volumetric lighting
- Per pixel reflection probes
- Area lights (I have not looked into the recently added 'Fake' area lights)
- Deferred decals
- Android support (Although not even Epic can get this right!)
- Order Independent Transparency