When it comes to dealing with the characters though, it is a different matter altogether. I can get a reasonable humanoid figure together (thanks to the makehuman script that blender has) - I can even add armatures, but animation is something that is missing. My hero shuffles along like the hunchback of Notradame
I have been looking at poser as a possible method to create the animation for my figures (and maybe even the figures themselves). Has anyone used this program, and will it do what I want? There's no free demo and so whilst 200 Euro is not a huge amount of cash ... it's a lot if I buy the software and then find it is not what I am after.
If I make a rigged model in poser, can I export it in a format that can be read into blender? I would like my model formats to be 'open' so that people can use a 100% free toolchain if they want to - whilst I can afford the 200Euro for poser, not everone can.
Final question is whether I should get the 100 Euro Poser Artist or the 200 Euro full poser 5. It seems that the artist edition does everything I need (?)
Ian