problems with blender+Ogre

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tenor1
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problems with blender+Ogre

Post by tenor1 »

I was using blender to model objects, the question is that some faces are not painting in blender . I recalculate normals outside but the problem go on. it might be another thing what i dont Know :oops: , but what is it?
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haffax
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Post by haffax »

Faces not painted in Blender? Do you mean Ogre here? Where is this outside where you recalculate normals. Sorry, your question is rather confusing. More info.
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reimpell
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Re: problems with blender+Ogre

Post by reimpell »

tenor1 wrote:some faces are not painting
Maybe your problem is related to this one.
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tenor1
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Post by tenor1 »

Sorry by my bad explanation. In blender I recalculate the normals out and i add a texture in my .stl file when I exporter it with "game engine materials" off from blender to ogre , then when i try paint it in ogre some faces are not painted. I dont find any solutions in the threads. thanks reimpell :wink:
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Post by reimpell »

tenor1 wrote:i add a texture in my .stl file
Is it related to the following question in the FAQ?
Ogre Wiki wrote:Q. I added a texture to the material definition file after export, why doesn't it display?
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