Bump maps
Posted: Mon May 09, 2005 4:36 pm
Now this is not for normal maps, but the original bump maps. I have seen others refer to these, but I did not find out how to impliment these. Most anything in the wiki referring to bump map actually refers to normal mapping.
I have a mesh that I painted a bump map (greyscale) onto and now have it imported into Ogre, but I have not found how to display the texture as bump. I tried the advanced materials thing from the demo, but that is only for the normal map version of bumping.
Also, is it possible to have both? A normal map and a bump map? I'm not very clear on that subject as well.
Thanks in advance.
I have a mesh that I painted a bump map (greyscale) onto and now have it imported into Ogre, but I have not found how to display the texture as bump. I tried the advanced materials thing from the demo, but that is only for the normal map version of bumping.
Also, is it possible to have both? A normal map and a bump map? I'm not very clear on that subject as well.
Thanks in advance.