blender wiki improved

The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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discipline
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blender wiki improved

Post by discipline »

In a multi-facetted effort to support the group, surmount the blender and ogre learning curve and consolidate and organize knowledge, I've revamped the Blender page in the wiki. I looked through many forum posts to figure out common problems, looked through the available tools in the repository and have been learning blender.

I also editted other pages to make this page more accessible. I feel a common frustration from new users like myself. I'm sure many people like me come here with long unused (or no) C++ skills and little experience with 3D programming, Ogre or other engines, Blender and content creation. It is a lot to take in and I think the more organized our information, the easier it will be for people to handle it. I also think the core team shouldn't mess with creating tutorials and the like, saving their time for development and challenging problems.

http://www.ogre3d.org/wiki/index.php?ti ... s:_Blender
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jacmoe
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Post by jacmoe »

Excellent work! :)
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
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Kencho
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Post by Kencho »

Great! I'll use it right now (I've been modeling this morning :P) Thanks a lot for your effort! :D
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RoundSparrow
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Post by RoundSparrow »

Good job!
Looking to hire people working out of their home to do C++ Ogre programming. Blender artists also wanted. Looking for long-term relationships. PM on forums or contact via AIM or email Art@Arica3D.com
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Chris Jones
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Post by Chris Jones »

gr8 job!

could u add a link to Python 2.3 on the wiki?
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discipline
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Post by discipline »

Which url and where on the wiki? I don't see it going under blender unless one is going to hack the existing scripts. It would be perfect linked under PyOgre. However that page is under development by Mr Clay http://www.ogre3d.org/phpBB2/viewtopic.php?t=9375
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