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Maya Exporter

Posted: Thu Jun 30, 2005 1:09 pm
by Kampfgnu
Hi there!

can you please give me an overview about the important things to consider when exporting a model with animation out of maya?
the mesh shoud be triangulated, IK must be baked somehow, what are the things i need to check before exporting?
i didn't find much information about maya and ogre.

maybe i should just use blender, but i learned maya, so its "easy" to use for me.

please help!

see ya, Kampfgnu

Posted: Thu Jun 30, 2005 2:37 pm
by joi
im sure if you search what you want to do with your models you will find it.


use the search, your best friend!