How to export a scene in 3d sudio 7 to Ogre?
Posted: Fri Jul 08, 2005 2:16 pm
I have a level made in 3d studio, its imported from super mario 64, and imported to max as vrml, i´ve renamed all the parts of it and i´ve aplied several materials for it.
i´ve been trying to expor it with octopus, etc . I atached all the parts into one but the exporter says Unknow struct member : #first name
my questions are:
can i apply several materials for my scene?
(i´ve used standard with bitmap)
with ogre exporter i think i can export the mesh but when i tried to view it the meshviewer crashed
i am new with ogre.
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i´ve been trying to expor it with octopus, etc . I atached all the parts into one but the exporter says Unknow struct member : #first name
my questions are:
can i apply several materials for my scene?
(i´ve used standard with bitmap)
with ogre exporter i think i can export the mesh but when i tried to view it the meshviewer crashed
i am new with ogre.
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