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T.Ed Terrain Editor

Posted: Thu Oct 20, 2005 10:56 pm
by DGrafix
Hi,

Im from a blitz background and have just stumbled across ogre.
I have written a terrain package, which may or may not be useful for you. It originally started out as a blitz 3d specific program, but has just had .X exports added to it. http://www.d-grafix.com/softwareted.html
The X output is in a well layed out text format complete with the normal, vertexcolor, alpha and texture UV information. It also exports height/color/alphamaps.

Being completely new to ogre (actually ive just found the site) I wouldnt know where to begin to write a demo in it, so if someone has some spare hour or two and can show a T.Ed terrain with alpha, with a basic mouselook in a demo using OGRE i'd give them a copy.

Btw, can you use / has anyone used ogre with blitz max?

Posted: Fri Oct 21, 2005 12:30 am
by Mica
I am new to Ogre too but if you download the sdk, it comes with many useful demos including file loading and terrains etc. That might help a bit.