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Welcome to 2009
Posted: Wed Dec 31, 2008 3:07 pm
by Kojack
Happy new year from GMT +10!
Re: Welcome to 2009
Posted: Wed Dec 31, 2008 3:12 pm
by darke
Seconded! (Also from GMT+10!)
This year's new year activity was spending a couple of hours extracting ogg music files from a bog-standard pack file for a japanese RPG I'm playing, because I wanted to listen to them outside the game. (Why they bother with anything other then .zip files nowdays is anyone's guess...)
In any event it was either a geeky (coding) or artsy (music!) welcoming to the new year since I finished it on the dot of midnight.

Re: Welcome to 2009
Posted: Wed Dec 31, 2008 3:18 pm
by DanielSefton
Happy new year to GMT +10's! That means I've got 10 hours to go.
New year resolutions?
Edit:
HAPPY NEW YEAR! 
Re: Welcome to 2009
Posted: Wed Dec 31, 2008 4:11 pm
by darke
Less "oooh-shiiiny-distraction!", more attention span? But I've been the archetype of the absent minded professor even since elementary school, so I don't think that's going to happen in my lifetime.
A better resolution more attainable would be for me to focus on learning the Japanese language theory a bit more studiously, rather then getting distracted by manga and Japanese RPGs.

But it falls under the "oh look, something *new* and *shiiiny*!" attention span thing I mentioned previously.

Re: Welcome to 2009
Posted: Wed Dec 31, 2008 4:40 pm
by Kencho
Happy new year to all the GMT+10 and GMT+9 around!
Re: Welcome to 2009
Posted: Wed Dec 31, 2008 5:46 pm
by reptor
Bah
Still some hours to go. It's 18:45 here.
Some people broke the rules by starting to fire "rockets" way before 18:00

well I don't mind. Officially they need to stop it at 6:00 o'clock in the morning.
Re: Welcome to 2009
Posted: Wed Dec 31, 2008 6:15 pm
by nikki
Arghh... Kojack! I wanted to make this topic this year.
Anyway, happy new year everyone! Lets hope 2009 sees Ogre flourish (it already is, but we wantz moar

).
Re: Welcome to 2009
Posted: Wed Dec 31, 2008 6:40 pm
by Kojack
Arghh... Kojack! I wanted to make this topic this year.
Well, I can't help it if I live in the future.
Although brisbane is an hour behind sydney and melbourne, since we don't put up with that daylight savings crap.
Kiritimati (christmas islands) is GMT +14.
Re: Welcome to 2009
Posted: Wed Dec 31, 2008 6:48 pm
by nullsquared
It's only lunch time at GMT -5

Re: Welcome to 2009
Posted: Wed Dec 31, 2008 6:57 pm
by darke
And only 4 hours past bedtime back in the future.
Anyway, to sleep: perchance to dream, and all that.
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 12:33 am
by jacmoe
Happy New Year!

Re: Welcome to 2009
Posted: Thu Jan 01, 2009 1:00 am
by betajaen
Happy New Year !!!
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 1:51 am
by Caphalor
Happy new year!

Re: Welcome to 2009
Posted: Thu Jan 01, 2009 2:44 am
by SaiCo
Happy New Year (bit late greetings from Poland )

Re: Welcome to 2009
Posted: Thu Jan 01, 2009 3:21 am
by madmarx
Happy new year (bonne année!),
lots of happy ogre for everyone!
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 4:27 am
by rafa.gdev
Hello, a great 2009 for everyone, let's have a really productive year!
(greetings from Brazil, GMT-3)
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 7:26 am
by twilight17
Happy New Year!
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 8:48 am
by Wretched_Wyx
13 minutes! Though happy new year to those of you past it!
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 11:13 am
by spookyboo
Almost a hangover, but happy new year from Holland
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 11:18 am
by nikki
When written, '2009' looks cooler than '2008', don't you think? Lets hope it'll be a cool year too.

Re: Welcome to 2009
Posted: Thu Jan 01, 2009 2:36 pm
by cdkeito
Buon Anno Nuovo!!!!
Happy New Year!!!!
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 2:57 pm
by stoneCold
Happy new year Ogre Community!
(and SSDY to all who know the movie "Dreamcatcher")
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 3:24 pm
by spacegaier
Happy new year! I'm really exited what 2009 will bring for Ogre! I hope many new developments (such as XBox360 and CgFX support...), improvements and
a lot of fun!
Let's spread Ogre all over the world

!
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 4:12 pm
by nikki
spacegaier wrote:Happy new year! I'm really exited what 2009 will bring for Ogre! I hope many new developments (such as XBox360 and CgFX support...), improvements and
a lot of fun!
Let's spread Ogre all over the world

!
We still need a decent CgFX editor for Linux though.

I'm thinking of writing my own after my final exams.
Re: Welcome to 2009
Posted: Thu Jan 01, 2009 4:26 pm
by jacmoe
nikki wrote:We still need a decent CgFX editor for Linux though.

I'm thinking of writing my own after my final exams.
What about
qshaderedit, did you try that?
