jacmoe wrote:
I care. And I think it's sad.

But, who knows? The last chapter of that book might yet to be written..

Actually, I still strongly believe the same as I did all across the length of the project. Xavier and I had many discussions about these beliefs as I recall

. I still believe the project itself is/would be possible, with hobbyists. I decided to shelf it for many reasons. Here are the main two:
1) Possiblities and reality are not the same thing. The liklihood of the project's success, unfortunately, doesn't hinge on the possibilities. It hinges on whether or not the ducks line up. The possibilities are merely what motivate you to continue.
2) For me, I knew me getting into the industry where I needed to be would take the project's success. I wouldn't be able to be like our other contributors who were single, and could take the entry level job (which is required, as Xavier points out above). I've known that all along. For me (a guy who makes a lot more than that currently, and who has a family and a mortgage), I wouldn't be willing to make that jump (and paycut). I have known this since the earliest stages of the project, and it has only become more clear as I have gotten promotions at my day job. The young guys could take the crappy salary, but the only way for me to jump in at mid-level would be to have the project get at least to a beta stage, if not farther, and have someone notice. This possibility was very remote, but something I held onto. In the meantime, I was content to allow people to come and leave to progress on their own journey, while I had to stay and keep things going if mine was to be a success.
After 4 years, I started thinking about what I had gained, and what skills I now had. I then estimated how much longer the project was going to take, and then asked myself if I was willing to wait that long. I came to the conclusion that it was too painful to have good people come and go for a number of more years, while they achieved their goals, while I was still going to be waiting for mine, since mine was much harder to achieve, and possibly more lofty. At this time, there was a lull, and there were only a few of us working on the project. I asked them their thoughts, and they agreed. The time was right to move on to something else. I'm not yet ready to tell what that is though
So, despite me still believing the project is possible, I am not willing to wait that long. I do believe, however, that my new goals would not be possible had I not taken the journey I did with PW. Everything there has been a building block for something else, for almost everyone one of us. If my new goals are achieved, it will be because of PW and everything we did and worked on. So depending how you measure success, PW may just be already success, even though there is no game to play.
jacmoe wrote:Jerky wrote:We decided to release our code under BSD so that anyone interested in it could take a look. It will take a bit of digging for anyone to find something that might be of value, but its there for those who wish to do the digging.
Awesome! Unexpectedly so.
Jerky wrote:For those looking for a gold mine of code to dig through, you might just like what you see.
I do! Very much.

I'm glad someone will make use of it, or at least have a good time digging

. I appreciate the response you made on our forums as well.