Well, dear Ogre people; this is my first post here. In order to make things clear, I will introduce myself:
I am a 19 years old boy studying maths and physics at the moment and being interested in gaming since I can remember ( though it's hard to find young man not interested in them
Anyways; I am actually interested HOW these games are made, and how the graphics etc. are all made, the usage of physics in games,- I am very eager to begin working on them. Although I was first eager to become "good" at physics or maths, I guess I will go for computer science as , well.., it's easier (but not easy!) for me and more importantly: You can actually SEE what you have done, and the impact on society of CS is much bigger..
I am opening this topic in order to get some feedback how I can climb up and also can make such beautiful artwork as all you here can make. And how I can make [some simple, but 3D including collisions etc] a game.
My roadmap I had in thoughts was as follow: I am eager to get advice from you:
- At the moment I am learning Java as my first programming language. In the coming few months I will continue learning this[ I am nearly finished with it], and before wasting too much time will go for c++.
- I have ordered a Computer graphics book; well suited for selfstudy( as I will mainly do it this way: The CS courses would be not enough alone ofcourse!) , and will work through it , understanding all the maths involved [shouldnt be a problem I guess] and making a simple graphics pipeline.
- After having a solid grasp in graphics and c++; I will begin working with Ogre.
I am awaiting your remarks , comments, suggestions!
Mathmadx
