I am struggling to understand the animation export pipeline for Maya/OgreMax to Ogre (1.7).
I successfully use OgreMax to export meshes, materials, meshes bound to joints, etc. I can also export a single animation for a mesh bound to a joints, by animating the skeleton and adding it to the Mesh object's Mesh Animations list in the Mesh Animations tab.
Where it all goes wrong is when I want more than one animation. I have a Maya file with the mesh and bones, and several Maya files containing different animations (with the original Maya file referenced inside it), e.g. Stand.mb, Walk.mb, Run.mb. However I do not know how to export these as one mesh file, one skeleton file (containing references to the animations) and seperate animation files.
I can only refer to the one animation in each file in the Mesh object's Mesh Animation list.
Exporting each animation file in turn causes it to overwrite the mesh and skeleton file afresh, each time with the same mesh and a different skeleton file (containing the same joint info, and one reference to the current animation).
If I create a Maya file with all the animations referenced inside it, there are multiple instances of the mesh, each with one animation bound to it. Exporting one mesh just acts as it did before, exporting the scene exports all the animations, but also multiple copies of the mesh. The Mesh and bones with the animations are tightly linked and it seems impossible to refer to animations on a different set of joints.
The only way I can see to even attempt it is to add all the animation key frames on to the same set of joints, in one enormous animation, and add the animation entries with the range on each one. If this really is the only way to do it, then it is completely unusable, as that would soon become unwieldly and unmaintainable.
I can only think I have missed something completely in how to do this.
Could anyone please describe to me their working pipeline, preferrably with OgreMax? But if you can recommend a different Maya export tool, I am willing to try anything! I am at a total loss as how to get my character to have more than one animation available to it!

Thanks!