[News] Ogre News #12

News, announcements and important global threads from the Ogre3D Team.
User avatar
OgreNewsBot
Your source of official Ogre news
Posts: 33
Joined: Mon Mar 21, 2011 10:56 am
x 3

[News] Ogre News #12

Post by OgreNewsBot »

It has been over a month since the last update, so it is definitely time for a new one. We got quite some requests, so the list is rather long this time:

http://www.ogre3d.org/2011/08/11/ogre-news-12
User avatar
Beauty
OGRE Community Helper
OGRE Community Helper
Posts: 767
Joined: Wed Oct 10, 2007 2:36 pm
Location: Germany
x 39

Re: [News] Ogre News #12

Post by Beauty »

In the news you added an invalide link (for visual shader editor).
It would be nice when you correct it.
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
Add your country to your profile ... it's interesting to know from where of the world you are.
User avatar
spacegaier
OGRE Team Member
OGRE Team Member
Posts: 4304
Joined: Mon Feb 04, 2008 2:02 pm
Location: Germany
x 136

Re: [News] Ogre News #12

Post by spacegaier »

Sorry, was on vacation. It is fixed now (better late than never ;) ).
Ogre Admin [Admin, Dev, PR, Finance, Wiki, etc.] | BasicOgreFramework | AdvancedOgreFramework
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...