convertion *.mesh.xml to *.mesh, blender 2.64

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ivador
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convertion *.mesh.xml to *.mesh, blender 2.64

Post by ivador »

Hello. I have a problem with convertion *.mesh.xml file to Ogre *.mesh. I use Blender 2.64. When I want just simply load the object from blender, with export to OGRE files, I get only 3 files. (*.scene, *.material and *.mesh.xml). I try use OgreXMLConverter (joof.exe), but it doesn´t work. I installed ogre meshy, and it is the same problem - "You haven´t no Ogre version selected".

I´m really exhausted. What now, please?
Last edited by betajaen on Mon Nov 26, 2012 9:45 am, edited 1 time in total.
Reason: Moved to the correct forum, and deleted other two identicial posts. Please do not cross post in the future please.
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tod
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Re: convertion *.mesh.xml to *.mesh, blender 2.64

Post by tod »

I don't know what joof.exe is, but OgreXMLConverter should work fine if you have the right version. Or maybe there is a problem with the exporter. I use the mesh exporter and it works pretty good. You seem to be using the scene exporter or something else.
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Re: convertion *.mesh.xml to *.mesh, blender 2.64

Post by devel »

The converter is called OgreXMLConverter.exe and comes with the package OgreCommandLineTools_1.7.2.zip.
Is that what you're using?
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duststorm
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Re: convertion *.mesh.xml to *.mesh, blender 2.64

Post by duststorm »

Be aware that Blender 2.64 introduced some breaking API changes.
If you want something that is more stable, download version 2.63
More info about the exporter and 2.64: http://www.ogre3d.org/forums/viewtopic. ... &start=650
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ivador
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Re: convertion *.mesh.xml to *.mesh, blender 2.64

Post by ivador »

duststorm wrote:Be aware that Blender 2.64 introduced some breaking API changes.
If you want something that is more stable, download version 2.63
More info about the exporter and 2.64: http://www.ogre3d.org/forums/viewtopic. ... &start=650

Yes. That´s it. Thank you very much !!!