Yup.
There is nothing inherently wrong with scrawl's video player, but for our project we could not use it for a number of reasons (one being that we don't use SDL for audio).
So I decided to have a shot at my own video player.
And now it is done:
[youtube]1C8I5Ae032g[/youtube]
Dependencies:
- FFmpeg
- boost
- Ogre
GitHub!
Features:
- (Only for those that know FFmpeg) Not based on the outdated and barely readable dranger tutorials!
- Play a video on any texture unit in your scene -> allows video input in your normal shader pipeline!
- No audio dependency.
- Easy to use. Just load the plugin and use the player.
- Audio playback - the player decodes audio and can give you the frames, but what you do with them is up to you (there is an example in the repo using OpenAL)
We are using the player in our own project, so I might update it when we implement new features. But I will not really maintain this repo on a weekly basis.
If someone wants to improve the player on his own, feel free to tell me, I'd be very happy! Or just fork the repo
