
U see, the water surface is partly transparent. If i use that script:
material ver_eimer01_wasser
{
technique
{
pass
{
// Rendert beidseitig
cull_hardware none
cull_software none
texture_unit
{
texture ver_eimer01_wasser.png
filtering anisotropic anisotropic anisotropic
// Simple Transparenz
alpha_rejection greater 215
}
}
}
}
The water is completly transparent, it disapears.
What do i have to change in order to get the effect illustrated on the screen?
I appreciate every answer, thx