Content Development
Posted: Sun Mar 06, 2005 11:44 am
I've been working with ogre for a few days now, and its my job to make some content for a project Im working on.
In general whats the best way to create 3d models and animations ?
Is it simply down to what you know? or is there better support for 3D Max, I know this is a very general question but even if some people could share with me how they create there models (maybe include a few links to screenshots and stuff) I just need to get an idea.
At the moment, Im building my Models in Q3Radiant (cause i know it) course this means they look boxy and stuff.. I then convert them to AC3D then to Milkshape and then to .mesh.
Any bit of informaiton releating to content development would be nice.
If you wanna download a quick 2 second animation of one of our models you can get here.
Link to Animation..
Its 3 - 6 mb it'll give you an idea of the quality i got going on at the moment.
Cheers
Mike
In general whats the best way to create 3d models and animations ?
Is it simply down to what you know? or is there better support for 3D Max, I know this is a very general question but even if some people could share with me how they create there models (maybe include a few links to screenshots and stuff) I just need to get an idea.
At the moment, Im building my Models in Q3Radiant (cause i know it) course this means they look boxy and stuff.. I then convert them to AC3D then to Milkshape and then to .mesh.
Any bit of informaiton releating to content development would be nice.
If you wanna download a quick 2 second animation of one of our models you can get here.
Link to Animation..
Its 3 - 6 mb it'll give you an idea of the quality i got going on at the moment.
Cheers
Mike