Discussion area about developing or extending OGRE, adding plugins for it or building applications on it. No newbie questions please, use the Help forum for that.
I know Ogre already has unity builds, but I just came across this little cmake lib and it was so easy to automagically add pre-compiled headers and unity build to my project I thought I should share. My build times went from 19 mins to 50 SECONDS !! (Admittedly one of my libraries is in a bit of mess when comes to include files)