Extremely low FPS in open gl for bsp_demo?
Posted: Tue Apr 12, 2005 1:40 am
Well, i was testing with the old demo package (0.15) and i changed the maps being loaded to a few more simpler maps. And i couldnt help but notice that the FPS was really low. Averaging around 30 in a box style map
. It reached 10 FPS in other maps a bit more advanced.
When i tested ogre on another pc with updated vga drivers (Same card) the results were slightly better but not too much. So i downloaded the new demo pack (actually, i was unaware i was using the old one) and i tried again on the pc with old drivers. Surprisingly the fps was ALOT smoother. However, when i tried it on the pc with the newer drivers the FPS was even more terrible !!
It was really wierd to see that, i tried changing the maps but the fps was still not satisfactory.
The VGA card is the radeon 9200 with 64mbs of memory. Its not dazzling but its powerful enough in my opinion. Other bsp based games play on both pcs very well so i cant see why there is a sudden drop in the fps for ogre.
Using DX9 the FPS seems to sky rocket into a stable 100 fps.
Also, trying the terrain demo (1.0.0) with ogl, i got almost 0 FPS (and spend 10 minutes trying to quit). It worked very well with the new drivers though.
So can anyone tell me why FPS is being low in the bsp demos for open gl and any tips to improve ?
When i tested ogre on another pc with updated vga drivers (Same card) the results were slightly better but not too much. So i downloaded the new demo pack (actually, i was unaware i was using the old one) and i tried again on the pc with old drivers. Surprisingly the fps was ALOT smoother. However, when i tried it on the pc with the newer drivers the FPS was even more terrible !!
The VGA card is the radeon 9200 with 64mbs of memory. Its not dazzling but its powerful enough in my opinion. Other bsp based games play on both pcs very well so i cant see why there is a sudden drop in the fps for ogre.
Using DX9 the FPS seems to sky rocket into a stable 100 fps.
Also, trying the terrain demo (1.0.0) with ogl, i got almost 0 FPS (and spend 10 minutes trying to quit). It worked very well with the new drivers though.
So can anyone tell me why FPS is being low in the bsp demos for open gl and any tips to improve ?