It was ages ago last time I wrote one, but here ya go! Happy New Year!
https://www.ogre3d.org/2018/01/01/ogre- ... ember-2017
[News] Ogre Progress Report: December 2017
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- OGRE Team Member
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- Silver Sponsor
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Re: [News] Ogre Progress Report: December 2017
Happy new year. Good post. Should be part of the 2.1/2.2 documentation
Gui generator tool https://github.com/spookyboo/Magus ==> Windows binaries https://github.com/spookyboo/Magus_bin
HLMS editor https://github.com/spookyboo/HLMSEditor ==> Windows setup https://github.com/spookyboo/HLMSEditor ... e?raw=true
HLMS editor https://github.com/spookyboo/HLMSEditor ==> Windows setup https://github.com/spookyboo/HLMSEditor ... e?raw=true
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Re: [News] Ogre Progress Report: December 2017
Thank you so much for the report <3, 2.2 branch looks very promising, I would love to star using it but I prefer to wait for you to port the terra sample lalala =3
Happy new year for everyone, I hope you succeed in all your projects this year
Happy new year for everyone, I hope you succeed in all your projects this year

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- Gremlin
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Re: [News] Ogre Progress Report: December 2017
Thanks for the report, makes it easy to see what's been going on, and makes it easy to share with other developers on our team as well.
I hope to see more of these!
I hope to see more of these!