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[News] Ogre 13.2 released
Posted: Sun Nov 28, 2021 3:59 pm
by paroj
Re: [News] Ogre 13.2 released
Posted: Mon Nov 29, 2021 8:10 pm
by loath
excellent work, thanks paroj!
> The Ogre internals have been updated accordingly and ideally also improve performance on all other rendersystems.
does this require any porting work for the application or is this change behind the scenes for the non-vulcan rendersystems? (just want to prepare myself for when i switch over to the 13.2 release)
Re: [News] Ogre 13.2 released
Posted: Tue Nov 30, 2021 12:57 pm
by paroj
as Ogre is following SEMVER now, we guarantee that any code that compiles with 13.0, will compile with any 13.x release.
That is, all changes in the 13.x cycle will happen behind the scenes and all new features are opt-in. (excluding the probability, that I mess something up)
Re: [News] Ogre 13.2 released
Posted: Tue Nov 30, 2021 9:15 pm
by loath
ah, thanks! happy either way but this is great to know.