Hello. I am actually PureBasic user, but no have answer for my question on it. Even worse - i have no idea how to correct ask my question
I have a Cube. It should have some animation texture with transparent. I mean whole texture on a side of Cube is transparent and only some small area - some circle - is not transparent and it moved. Problem starts when behind of that Cube lays other Cube or other details. That transparent part will work like glass and you will see some object behind that Cube. But original game work with a little another logic - it work like some kind of display, not a glass. and when you look into it - you will see SkyBox texture, but not objects, that lay behind Cube. Can you understand my explanation? It some kind cut of other part of scene, that lay behind of Cube and show only SkyBox.
Is that passible to make ? PB, probably, have not a some last version of Ogre... but maybe it can be done by some small blood ? Yes, this is not a game, that i make - it just map editor with 3d preview, but will be nice to make it close to game.