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Ogre 14.4.1 doesn't compile Bullet library

Posted: Wed Feb 25, 2026 11:59 am
by Brown

Ogre Version: :14,4,1:
Operating System: : Fedora 43:
Render System: :Open GL 3+:

I've compiled Ogre 14.4.1, and I've noticed now that it doesn't compile Bullet libraries despite downloading Bullet. Ogre Bullet is missing libraries by Gemini Assist. I've no idea if they even existed before. I'm now convinced AI is nothing but a clever search engine.
OgreCollisions, OgreBulletDynamics, etc. The Ogre Bullet header files are there, but the OgreBullet library is not found, or the name has changed?
To fix that, I installed Bullet via the command line. And it didn't help.

Code: Select all

sudo dnf install bullet bullet-devel

Then I reinstalled it by running make install, and couldn't see Bullet in it.

[ 33%] Built target OgreMain
[ 37%] Built target OgreGLSupport
[ 47%] Built target RenderSystem_GL
[ 51%] Built target RenderSystem_GL3Plus
[ 56%] Built target RenderSystem_GLES2
[ 57%] Built target Plugin_OctreeSceneManager
[ 59%] Built target Plugin_BSPSceneManager
[ 59%] Built target Codec_STBI
[ 59%] Built target Codec_FreeImage
[ 62%] Built target Plugin_ParticleFX
[ 66%] Built target Plugin_PCZSceneManager
[ 67%] Built target Plugin_OctreeZone
[ 71%] Built target OgreOverlay
[ 78%] Built target OgreRTShaderSystem
[ 81%] Built target OgreBites
[ 83%] Built target OgrePaging
[ 87%] Built target OgreMeshLodGenerator
[ 87%] Built target OgreProperty
[ 89%] Built target OgreTerrain
[ 92%] Built target OgreVolume
[ 99%] Built target DefaultSamples
[100%] Built target SampleBrowser

Thanks!


Re: Ogre 14.4.1 doesn't compile Bullet library

Posted: Thu Feb 26, 2026 5:18 am
by Brown

Everything back to normal after reinstalling it by deleting the build folder and recreating it.

[ 32%] Built target OgreMain
[ 36%] Built target OgreGLSupport
[ 45%] Built target RenderSystem_GL
[ 49%] Built target RenderSystem_GL3Plus
[ 54%] Built target RenderSystem_GLES2
[ 56%] Built target Plugin_OctreeSceneManager
[ 58%] Built target Plugin_BSPSceneManager
[ 58%] Built target Codec_STBI
[ 58%] Built target Codec_FreeImage
[ 62%] Built target Plugin_ParticleFX
[ 65%] Built target Plugin_PCZSceneManager
[ 66%] Built target Plugin_OctreeZone
[ 73%] Built target OgreRTShaderSystem
[ 75%] Built target OgrePaging
[ 77%] Built target OgreTerrain
[ 77%] Built target Plugin_DotScene
[ 81%] Built target OgreOverlay
[ 83%] Built target OgreBites
[ 84%] Built target OgreBullet
[ 88%] Built target OgreMeshLodGenerator
[ 88%] Built target OgreProperty
[ 90%] Built target OgreVolume
[ 97%] Built target DefaultSamples
[ 97%] Built target SampleBrowser
[ 98%] Built target OgreXMLConverter
[100%] Built target VRMLConverter
[100%] Built target OgreMeshUpgrader
Install the project...

Must have been my fault to copy and paste folders manually and try to make the project without an internet connection open. Muahaha!


Re: Ogre 14.4.1 doesn't compile Bullet library

Posted: Thu Feb 26, 2026 1:02 pm
by sercero

I'm now convinced AI is nothing but a clever search engine.

Always has been 8)


Re: Ogre 14.4.1 doesn't compile Bullet library

Posted: Thu Mar 05, 2026 5:59 pm
by slapin

I disagree, it was never clever, it is just dumb lucky.


Re: Ogre 14.4.1 doesn't compile Bullet library

Posted: Thu Mar 05, 2026 6:00 pm
by slapin

Also there is cmake option to install dependencies, I use it by default.