ANyone need characters and animations...for free!
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guidinglight
- Gnoblar
- Posts: 1
- Joined: Fri Jun 17, 2005 1:52 pm
ANyone need characters and animations...for free!
I'm an artist and willing to make one character or creature with normal maps included for free. Just one though, cause I won't have time to work on a whole project. I need some good karma. I'm a maya user and you will have to use the Maya exporter.
just let me know
-guidinglight
just let me know
-guidinglight
- johnhpus
- Platinum Sponsor

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Hey, that's very cool. Thank you for volunteering your time like this. I suggest that the model be used for an Ogre demo. Good art makes all of the difference.
Does anyone care to suggest a model that might be good for a demo?
Do you have any renderings of your prior work for us to ooh and awe over? Do you think you could swing a nice Ogre model? It would be a difficult bit of work I'm sure but a beutiful Ogre would be excellent stuff.
Does anyone care to suggest a model that might be good for a demo?
Do you have any renderings of your prior work for us to ooh and awe over? Do you think you could swing a nice Ogre model? It would be a difficult bit of work I'm sure but a beutiful Ogre would be excellent stuff.
- Robomaniac
- Hobgoblin
- Posts: 508
- Joined: Tue Feb 03, 2004 6:39 am
I could use a model, if you want, could you contact me via e-mail, aim, or msn with a sample or two.
Thanks
Stephen Eckenrode
e-mail: stephenATcentaurforce.com
aim: srecomp9981
msn: the_robomaniac@hotmail.com
Thanks
Stephen Eckenrode
e-mail: stephenATcentaurforce.com
aim: srecomp9981
msn: the_robomaniac@hotmail.com
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Nazrix
- Halfling
- Posts: 47
- Joined: Tue Oct 29, 2002 9:18 pm
This is quite a nice gesture. 
I could use a character as well. If you can please email me at
tchrisbaker@gmail.com
or contact me at
ShizzleChrizzle on AIM.
I could use a character as well. If you can please email me at
tchrisbaker@gmail.com
or contact me at
ShizzleChrizzle on AIM.
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Rixeh
- Greenskin
- Posts: 135
- Joined: Sat Nov 20, 2004 8:36 am
This is probably a whole lot of nothing, buuuut.... you *do* have a license for your copy of Maya right? Stupid question I know
But (for anyone that might not...), just be aware that if any of your work shows up in a commercial product one day, Alias could come down on you hardcore.... 
Just a little fyi! I've got an Edu license right now, so anything I'd give out would have to include a .txt that says "for non-commercial use only".
Just a little fyi! I've got an Edu license right now, so anything I'd give out would have to include a .txt that says "for non-commercial use only".
- Chris Jones
- Lich
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just wondering, how would maya or any company, know if your using a valid version of their software to make that model? and would they ever really check them? also, if its ogre format, how would they ever know you used maya?
btw, im not, my projects are done with blender :p and i would never do that!
btw, im not, my projects are done with blender :p and i would never do that!
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Rixeh
- Greenskin
- Posts: 135
- Joined: Sat Nov 20, 2004 8:36 am
*Would* Alias know? No, likely not. Would they even spend the time to investigate every little startup company? Naw. But have you ever heard of "Project Entropia"? (I think that's the name, anyway). They got busted for using pirated software -- Max and Photoshop I believe, when they went into open beta. Publicity = a big spotlight, and companies all of a sudden want to know "so how did you make your content?"
As for the meshviewer... heh, where to start..
All I can say is "code your own", because the current one is based on an older version of Ogre, and will almost certainly display some things about your mesh incorrectly. You'll be spending hours wondering "how come this isn't showing up properly?", when in fact your geometry IS correct. The best way to test content is to load it into your program!
As for the meshviewer... heh, where to start..
- sinbad
- OGRE Retired Team Member

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KingPrawnVindaloo
- Greenskin
- Posts: 100
- Joined: Mon Apr 18, 2005 11:05 pm
- Location: Kent, UK
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I'll help him out - let me throw my hat into the ring as well - I'm currently working hard on improving my texturing/animation skills. If anyone wants an organic character model done (for nowt), please pm me.
I'm still working on my own stuff, so I don't have lots and lots of time - first come first served basis - but I'll do it to the best of my ability.
Once a 'contract' is made - please furnish me with details of what you would like, what animations etc and we'll hammer out an agreement to sign off then I'll do it.
I'm still working on my own stuff, so I don't have lots and lots of time - first come first served basis - but I'll do it to the best of my ability.
Once a 'contract' is made - please furnish me with details of what you would like, what animations etc and we'll hammer out an agreement to sign off then I'll do it.
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KingPrawnVindaloo
- Greenskin
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- jacmoe
- OGRE Retired Moderator

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Could you guys post your models on turbosquid or similar place? 
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Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
- SomeFusion
- Gremlin
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